Resume

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Professional Experience

SW Developer & Technical Artist (XR/AR)

Sidia Institute of Science and Technology | February 2023 – Present

  • Development of Extended Reality (XR/AR) applications.
  • Role as a Technical Artist, responsible for optimization, effect creation, validation, and asset integration.
  • Working and contributing to proprietary technologies from Samsung and Google companies that are not yet on the market.

Co-Founder and Developer (Funded and Indie Projects)

Sardinha Studios | 2020 – Present

  • Co-founded an indie studio, responsible for project development and technical management.
  • Leadership in fundraising: successfully secured funding from more than 6 cultural grants focused on games.
  • Development of 22+ projects, including Game Jams, prototypes, and commercial games launched or scheduled for release.
  • Finalist at BIG Festival (now Gamescom Latam) 2022 with the game Warbots.

Unity Developer (Freelancer)

YuzuGames, Stubbird Games, Netuno.io, MIO Studios | 2021 – 2023

  • Full development of puzzle games for Steam.
  • Creation of mobile games: mechanics development, responsive UI, VFX, and API integration.
  • Fixing of bugs in a multiplayer game with Blockchain integration.
  • Participation in the production, game design, and complete development of mobile and PC games.

Software Development Analyst

Fundação CERTI | August 2019 – December 2020

  • Development of a game with proprietary hardware integration.
  • Work with embedded systems, bug fixing, unit testing, and implementation of new features.
  • Implementation of business rules in the Back-End and update of a mobile application (Android Studio and Java).

Education

Technologist in Systems Analysis and Development

Estácio de Sá | March 2018 – July 2020